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VampiricKai
3D generalist/ Video Editor/ Indie Game Developer
"MY DRILL IS THE DRILL, 𝗧𝗛𝗔𝗧 𝗖π—₯π—˜π—”π—§π—˜π—¦ π—§π—›π—˜ π—›π—˜π—”π—©π—˜π—‘π—¦!!"

Age 24, Male

Indie Game Dev

Texas

Joined on 9/26/17

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VampiricKai's News

Posted by VampiricKai - 2 weeks ago


I've been trying to develop a game for a few years now. After trying to do it with a team I eventually burnt myself out from several failed projects. So I took a break for a few months. During that time the idea of Gourmand was born. Originally it was going to be a game jam entry, but I didn't really have the programming knowledge to do it in 3 days. So it baked in my mind for a few more months. A friend of mine once told me that, "Sometimes, you really do just have to it all by yourself." And so I did!


During mid December of 2024, I impulsively started working on Gourmand. Just to see if it'd be fun... Then I got distracted by other things for about 2 months. But thanks to my 2 closest friends keeping me accountable with deadlines, we've been back in business since mid February.Β The first deadline was to get the game in a, "extreme barebones playable state" by the end of February. I completed that in a week. Then completed the next deadline's goalsΒ in 3 days. So yes, I'm very committed to releasing this game.


So what is Gourmand?

Gourmand is a stressful, chaotic farming sim. Inspired by games like, Atomicrops, Stardew Valley, and basically any game made by The Behemoth.Β 


The premise is that you just bought a farm intending to live a peaceful life. Until a witch comes to your farm and demands you give her an increasing amount of food for her to consume or be turned into a turnip.


iu_1387439_6562807.webp

Original concept for Gourmand


Current state of the game.

Currently the game is playable but lacking content, any real challenge, and official art. I've been spending most of my fleshing out the base mechanics as well as slowly adding in new features. The game's foundationΒ is about 75% of the way there to what I originally envisioned the gameplay loop to be. I just have a few more things to implement and then we'll be in Alpha 1.0... Or would it be Beta 1.0..? I don't know, you get the point.


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Game as it currently stands


When will the game be publicly available?

My plan right now is to release a free beta around June 1st.


How much will the non-free versions be?

My current plan is for the game to be $5 (USD) initially. Then $10 (USD) once theΒ 1.0 release is out.


Do you plan to release it on steam?

Ideally yes, but that depends on the reception the game gets.


Future updates planned after June release.

I'm not going to promise that everything on here will make it. But some of the things I'd like to add are..

  • procedural generation
  • more NPCs
  • Automation
  • lighting
  • Player house interior (think animal crossing)
  • pets
  • more food sources
  • magic


Where can you stay upto date on the development?

I have a discord where I'll be posting bts stuff more frequently.

https://discord.gg/3HZeQtkEx5


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Posted by VampiricKai - 1 month ago


I am still working on my farming game. My friends have been playtesting for me. One of the issues the had is forgetting when the Witch arrives. So I made a Calendar for the UI to help fix that!

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Posted by VampiricKai - February 23rd, 2025


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With the help of some friends keeping me to my deadline, March 1st, I'm happy to announce my game is now at a barebones playable state. Ahead of schedule!! I have no idea win a public version will be available but expect one within the next few months if not before January 1st, 2026.


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Posted by VampiricKai - October 23rd, 2023


In July I started developing a game I'm calling Attack of The Mold. I've had to make ALOT of models for it. The majority of the models are food. So, in order to bring in some funding. I'm releasing all those food models as a asset pack! So if you're needing some food models be sure to check out my pack for $5. :]

iu_1101856_6562807.webp


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Posted by VampiricKai - August 3rd, 2023


After seeing this animation by Yoh Yoshinari, I feel compelled to make a model of Heatblast


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Posted by VampiricKai - August 8th, 2022


iu_719956_6562807.webpHi. I've been working on some stuff. Hopefully it'll come out soon. You should check my youtube because sometimes NG doesn't always like what I upload. Anyways here's a peak at what I'm doing!


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Posted by VampiricKai - November 27th, 2020


Let me know what you think OR, AMA


Posted by VampiricKai - October 2nd, 2020



Posted by VampiricKai - February 6th, 2020


Hello audience of zero!


2020 is the year that I actually make some animations. Yes this year we'll actually have stories to be told. AND WITH VOICE ACTORS! 2 animations are in production right now. Hopefully 1 will be out monthly?iu_91303_6562807.jpg


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Posted by VampiricKai - September 23rd, 2019


Hey everyone , if you want to know what I've been up to. Check out the first production log video!

https://youtu.be/LqOACBjaK6s


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